A Good Idea
Dabbling in both tabletop and digital games, over the last few decades I have amassed a respectable (i.e.: embarrassing) stack of unfinished prototypes. Many still taking up space on a hard drive or contributing to the bowing of a shelf somewhere. The shelf looks happy, so I leave it alone.
But there’s got to be some gold in those unfinished abstracts, right? I figure that any given prototype has at least one salvageable idea. So, over the next few posts, I thought I’d take a look at a few of my favourites and share them with the void.
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